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Extension SDK 10.1.2 | ||||||||||
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See:
Description
Interface Summary | |
KeyStrokeContext | A KeyStrokeContext describes the keystrokes/command mappings available for a component. |
KeyStrokesConstraint | Defines what key can be used as a shortcut. |
Class Summary | |
DefaultKeyStrokeContext | This class implements the most common behavior of a KeyStrokeContext. |
GrabbableFocusManager | This FocusManager allows to 'steal' keys on demand. |
IdeInputMapUIResource | |
KeyPresetConfigPanel | A IDE Settings that controls the shortcut presets |
KeyStroke2String | This is a custom String converter class that meets the
static interface requirements as defined by
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KeyStrokeContextRegistry | The KeyStrokeContextRegistry is a collection of KeyStrokeContext. |
KeyStrokeField | A kind of text field that captures key strokes (equivalent to the windows's hot key control). |
KeyStrokeFilter | This class controls the keyup/keydown events to determine what can be used as an accelerator. |
KeyStrokeMap | The KeyStrokeMap maps Keystrokes to action binding objects. KeyStrokeMap does not extend a real Map but implements most of the Map methods. |
KeyStrokeOptions | This class stores the KeyStrokeMap for one global context and multiple local contexts. |
KeyStrokePanel | This panel edits shortcuts in one context. |
KeyStrokes | Stores a multi-KeyStroke. |
KeyStrokesConfigUI | This is the Navigable for configurable shortcuts. |
KeyStrokesConstraintFactory | KeyStrokesConstraintFactory is a factory of KeyStrokeConstraint. Since I only expect two KeyStrokeConstraint, this factory builds them. |
KeyUtil | Some generic methods related to KeyEvents and KeyStrokes. |
MultiInputMap | An InputMap that can handle multiple keys like Ctrl+K, S |
MultiMapAdapter | This class contains some utilities for the keyboard mapping. |
PresetsPanel | |
XMLKeyStrokeContext | This class should only be used if your addin is part of the product. |
XMLKeystrokeContextDefs |
Contains classes used by addins for providing accelerators for the commands they define.
KeyStrokeContext
.If your addin is part of JDeveloper, you should use XMLKeyStrokeContext and add your default settings to the .KDF files that are distributed with the application.
The following example shows an implementation for 2 global actions. This example assumes you have already created the 2 actions.
final KeyStrokeContextRegistry keyStrokeContextRegistry = Ide.getKeyStrokeContextRegistry(); keyStrokeContextRegistry.addContext(new KeyStrokeContext() { public String getName() { return "TestKeyStrokeContext"; } public Set getAllActions(boolean bGlobal) { final HashSet ret; if (bGlobal) { // We only have global keys. ret = new HashSet(); ret.add(myAction_1); // myAction_1 and 2 refer to IdeAction you already have created ret.add(myAction_2); }else { ret = null; } return ret; } public KeyStrokeMap getPresetKeyStrokeMap(Object preset, boolean bGlobal) { // the preset parameter would be used only if we had declared to have different // accelerators in multiple presets. preset would be one of the values we // would have returned from getAllPresets() final KeyStrokeMap keyStrokeMap; if (bGlobal) { keyStrokeMap = new KeyStrokeMap(); // Fill the KeyStrokeMap with our accelerator/action mappings final KeyStrokes key_1 = new KeyStrokes(KeyEvent.CTRL_MASK|KeyEvent.SHIFT_MASK, KeyEvent.VK_X); final Integer commandID_1 = new Integer(myAction_1.getCommandId()); keyStrokeMap.put(key_1, commandID_1); final KeyStrokes key_2 = new KeyStrokes(KeyEvent.CTRL_MASK|KeyEvent.SHIFT_MASK, KeyEvent.VK_X); final Integer commandID_2 = new Integer(myAction_2.getCommandId()); keyStrokeMap.put(key_2, commandID_2); } else { keyStrokeMap = null; } return keyStrokeMap; } public List getAllPresets() { // We only have one preset: Default. return null; } public KeyStrokesConstraint getKeyStrokeConstraint() { // Safe to ignore return null; } };
Related Documentation
See Extending JDeveloper Using the Addin API for detailed information.
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