# Class AudioFormat

java.lang.Object
javax.sound.sampled.AudioFormat

public class AudioFormat extends Object
`AudioFormat` is the class that specifies a particular arrangement of data in a sound stream. By examining the information stored in the audio format, you can discover how to interpret the bits in the binary sound data.

Every data line has an audio format associated with its data stream. The audio format of a source (playback) data line indicates what kind of data the data line expects to receive for output. For a target (capture) data line, the audio format specifies the kind of the data that can be read from the line.

Sound files also have audio formats, of course. The `AudioFileFormat` class encapsulates an `AudioFormat` in addition to other, file-specific information. Similarly, an `AudioInputStream` has an `AudioFormat`.

The `AudioFormat` class accommodates a number of common sound-file encoding techniques, including pulse-code modulation (PCM), mu-law encoding, and a-law encoding. These encoding techniques are predefined, but service providers can create new encoding types. The encoding that a specific format uses is named by its `encoding` field.

In addition to the encoding, the audio format includes other properties that further specify the exact arrangement of the data. These include the number of channels, sample rate, sample size, byte order, frame rate, and frame size. Sounds may have different numbers of audio channels: one for mono, two for stereo. The sample rate measures how many "snapshots" (samples) of the sound pressure are taken per second, per channel. (If the sound is stereo rather than mono, two samples are actually measured at each instant of time: one for the left channel, and another for the right channel; however, the sample rate still measures the number per channel, so the rate is the same regardless of the number of channels. This is the standard use of the term.) The sample size indicates how many bits are used to store each snapshot; 8 and 16 are typical values. For 16-bit samples (or any other sample size larger than a byte), byte order is important; the bytes in each sample are arranged in either the "little-endian" or "big-endian" style. For encodings like PCM, a frame consists of the set of samples for all channels at a given point in time, and so the size of a frame (in bytes) is always equal to the size of a sample (in bytes) times the number of channels. However, with some other sorts of encodings a frame can contain a bundle of compressed data for a whole series of samples, as well as additional, non-sample data. For such encodings, the sample rate and sample size refer to the data after it is decoded into PCM, and so they are completely different from the frame rate and frame size.

An `AudioFormat` object can include a set of properties. A property is a pair of key and value: the key is of type `String`, the associated property value is an arbitrary object. Properties specify additional format specifications, like the bit rate for compressed formats. Properties are mainly used as a means to transport additional information of the audio format to and from the service providers. Therefore, properties are ignored in the `matches(AudioFormat)` method. However, methods which rely on the installed service providers, like `(AudioFormat, AudioFormat) isConversionSupported` may consider properties, depending on the respective service provider implementation.

The following table lists some common properties which service providers should use, if applicable:

Audio Format Properties
Property key | Value type | Description
--- | --- | ---
"bitrate" | `Integer` | average bit rate in bits per second
"vbr" | `Boolean` | `true`, if the file is encoded in variable bit rate (VBR)
"quality" | `Integer` | encoding/conversion quality, 1..100

Vendors of service providers (plugins) are encouraged to seek information about other already established properties in third party plugins, and follow the same conventions.

Since:
  1.3
See Also:
  - `DataLine.getFormat()`
  - `AudioInputStream.getFormat()`
  - `AudioFileFormat`
  - `FormatConversionProvider`

- ## Nested Class Summary

  Nested Classes
  Modifier and Type
  Class
  Description
  `static class`
  `AudioFormat.Encoding`
  The `Encoding` class names the specific type of data representation used for an audio stream.

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `protected boolean`
  `bigEndian`
  Indicates whether the audio data is stored in big-endian or little-endian order.
  `protected int`
  `channels`
  The number of audio channels in this format (1 for mono, 2 for stereo).
  `protected AudioFormat.Encoding`
  `encoding`
  The audio encoding technique used by this format.
  `protected float`
  `frameRate`
  The number of frames played or recorded per second, for sounds that have this format.
  `protected int`
  `frameSize`
  The number of bytes in each frame of a sound that has this format.
  `protected float`
  `sampleRate`
  The number of samples played or recorded per second, for sounds that have this format.
  `protected int`
  `sampleSizeInBits`
  The number of bits in each sample of a sound that has this format.

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `AudioFormat(float sampleRate, int sampleSizeInBits, int channels, boolean signed, boolean bigEndian)`
  Constructs an `AudioFormat` with a linear PCM encoding and the given parameters.
  `AudioFormat(AudioFormat.Encoding encoding, float sampleRate, int sampleSizeInBits, int channels, int frameSize, float frameRate, boolean bigEndian)`
  Constructs an `AudioFormat` with the given parameters.
  `AudioFormat(AudioFormat.Encoding encoding, float sampleRate, int sampleSizeInBits, int channels, int frameSize, float frameRate, boolean bigEndian, Map<String,Object> properties)`
  Constructs an `AudioFormat` with the given parameters.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `int`
  `getChannels()`
  Obtains the number of channels.
  `AudioFormat.Encoding`
  `getEncoding()`
  Obtains the type of encoding for sounds in this format.
  `float`
  `getFrameRate()`
  Obtains the frame rate in frames per second.
  `int`
  `getFrameSize()`
  Obtains the frame size in bytes.
  `Object`
  `getProperty(String key)`
  Obtain the property value specified by the key.
  `float`
  `getSampleRate()`
  Obtains the sample rate.
  `int`
  `getSampleSizeInBits()`
  Obtains the size of a sample.
  `boolean`
  `isBigEndian()`
  Indicates whether the audio data is stored in big-endian or little-endian byte order.
  `boolean`
  `matches(AudioFormat format)`
  Indicates whether this format matches the one specified.
  `Map<String,Object>`
  `properties()`
  Obtain an unmodifiable map of properties.
  `String`
  `toString()`
  Returns a string that describes the audio format, such as: "PCM SIGNED 22050 Hz 16 bit mono big-endian".

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`
  Modifier and Type
  Method
  Description
  `protected Object`
  `clone()`
  Creates and returns a copy of this object.
  `boolean`
  `equals(Object obj)`
  Indicates whether some other object is "equal to" this one.
  `protected void`
  `finalize()`
  Deprecated, for removal: This API element is subject to removal in a future version.
  Finalization is deprecated and subject to removal in a future release.
  `final Class<?>`
  `getClass()`
  Returns the runtime class of this `Object`.
  `int`
  `hashCode()`
  Returns a hash code value for this object.
  `final void`
  `notify()`
  Wakes up a single thread that is waiting on this object's monitor.
  `final void`
  `notifyAll()`
  Wakes up all threads that are waiting on this object's monitor.
  `final void`
  `wait()`
  Causes the current thread to wait until it is awakened, typically by being notified or interrupted.
  `final void`
  `wait(long timeoutMillis)`
  Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
  `final void`
  `wait(long timeoutMillis, int nanos)`
  Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

- ## Field Details

  - ### encoding

    protected AudioFormat.Encoding encoding
    The audio encoding technique used by this format.

  - ### sampleRate

    protected float sampleRate
    The number of samples played or recorded per second, for sounds that have this format.

  - ### sampleSizeInBits

    protected int sampleSizeInBits
    The number of bits in each sample of a sound that has this format.

  - ### channels

    protected int channels
    The number of audio channels in this format (1 for mono, 2 for stereo).

  - ### frameSize

    protected int frameSize
    The number of bytes in each frame of a sound that has this format.

  - ### frameRate

    protected float frameRate
    The number of frames played or recorded per second, for sounds that have this format.

  - ### bigEndian

    protected boolean bigEndian
    Indicates whether the audio data is stored in big-endian or little-endian order.

- ## Constructor Details

  - ### AudioFormat

    public AudioFormat(AudioFormat.Encoding encoding, float sampleRate, int sampleSizeInBits, int channels, int frameSize, float frameRate, boolean bigEndian)
    Constructs an `AudioFormat` with the given parameters. The encoding specifies the convention used to represent the data. The other parameters are further explained in the `class description`.
    Parameters:
      `encoding` - the audio encoding technique
      `sampleRate` - the number of samples per second
      `sampleSizeInBits` - the number of bits in each sample
      `channels` - the number of channels (1 for mono, 2 for stereo, and so on)
      `frameSize` - the number of bytes in each frame
      `frameRate` - the number of frames per second
      `bigEndian` - indicates whether the data for a single sample is stored in big-endian byte order (`false` means little-endian)

  - ### AudioFormat

    public AudioFormat(AudioFormat.Encoding encoding, float sampleRate, int sampleSizeInBits, int channels, int frameSize, float frameRate, boolean bigEndian, Map<String,Object> properties)
    Constructs an `AudioFormat` with the given parameters. The encoding specifies the convention used to represent the data. The other parameters are further explained in the `class description`.
    Parameters:
      `encoding` - the audio encoding technique
      `sampleRate` - the number of samples per second
      `sampleSizeInBits` - the number of bits in each sample
      `channels` - the number of channels (1 for mono, 2 for stereo, and so on)
      `frameSize` - the number of bytes in each frame
      `frameRate` - the number of frames per second
      `bigEndian` - indicates whether the data for a single sample is stored in big-endian byte order (`false` means little-endian)
      `properties` - a `Map<String, Object>` object containing format properties
    Since:
      1.5

  - ### AudioFormat

    public AudioFormat(float sampleRate, int sampleSizeInBits, int channels, boolean signed, boolean bigEndian)
    Constructs an `AudioFormat` with a linear PCM encoding and the given parameters. The frame size is set to the number of bytes required to contain one sample from each channel, and the frame rate is set to the sample rate.
    Parameters:
      `sampleRate` - the number of samples per second
      `sampleSizeInBits` - the number of bits in each sample
      `channels` - the number of channels (1 for mono, 2 for stereo, and so on)
      `signed` - indicates whether the data is signed or unsigned
      `bigEndian` - indicates whether the data for a single sample is stored in big-endian byte order (`false` means little-endian)

- ## Method Details

  - ### getEncoding

    public AudioFormat.Encoding getEncoding()
    Obtains the type of encoding for sounds in this format.
    Returns:
      the encoding type
    See Also:
      - `AudioFormat.Encoding.PCM_SIGNED`
      - `AudioFormat.Encoding.PCM_UNSIGNED`
      - `AudioFormat.Encoding.ULAW`
      - `AudioFormat.Encoding.ALAW`

  - ### getSampleRate

    public float getSampleRate()
    Obtains the sample rate. For compressed formats, the return value is the sample rate of the uncompressed audio data. When this `AudioFormat` is used for queries (e.g. `AudioSystem.isConversionSupported`) or capabilities (e.g. `DataLine.Info.getFormats`), a sample rate of `AudioSystem.NOT_SPECIFIED` means that any sample rate is acceptable. `AudioSystem.NOT_SPECIFIED` is also returned when the sample rate is not defined for this audio format.
    Returns:
      the number of samples per second, or `AudioSystem.NOT_SPECIFIED`
    See Also:
      - `getFrameRate()`
      - `AudioSystem.NOT_SPECIFIED`

  - ### getSampleSizeInBits

    public int getSampleSizeInBits()
    Obtains the size of a sample. For compressed formats, the return value is the sample size of the uncompressed audio data. When this `AudioFormat` is used for queries (e.g. `AudioSystem.isConversionSupported`) or capabilities (e.g. `DataLine.Info.getFormats`), a sample size of `AudioSystem.NOT_SPECIFIED` means that any sample size is acceptable. `AudioSystem.NOT_SPECIFIED` is also returned when the sample size is not defined for this audio format.
    Returns:
      the number of bits in each sample, or `AudioSystem.NOT_SPECIFIED`
    See Also:
      - `getFrameSize()`
      - `AudioSystem.NOT_SPECIFIED`

  - ### getChannels

    public int getChannels()
    Obtains the number of channels. When this `AudioFormat` is used for queries (e.g. `AudioSystem.isConversionSupported`) or capabilities (e.g. `DataLine.Info.getFormats`), a return value of `AudioSystem.NOT_SPECIFIED` means that any (positive) number of channels is acceptable.
    Returns:
      The number of channels (1 for mono, 2 for stereo, etc.), or `AudioSystem.NOT_SPECIFIED`
    See Also:
      - `AudioSystem.NOT_SPECIFIED`

  - ### getFrameSize

    public int getFrameSize()
    Obtains the frame size in bytes. When this `AudioFormat` is used for queries (e.g. `AudioSystem.isConversionSupported`) or capabilities (e.g. `DataLine.Info.getFormats`), a frame size of `AudioSystem.NOT_SPECIFIED` means that any frame size is acceptable. `AudioSystem.NOT_SPECIFIED` is also returned when the frame size is not defined for this audio format.
    Returns:
      the number of bytes per frame, or `AudioSystem.NOT_SPECIFIED`
    See Also:
      - `getSampleSizeInBits()`
      - `AudioSystem.NOT_SPECIFIED`

  - ### getFrameRate

    public float getFrameRate()
    Obtains the frame rate in frames per second. When this `AudioFormat` is used for queries (e.g. `AudioSystem.isConversionSupported`) or capabilities (e.g. `DataLine.Info.getFormats`), a frame rate of `AudioSystem.NOT_SPECIFIED` means that any frame rate is acceptable. `AudioSystem.NOT_SPECIFIED` is also returned when the frame rate is not defined for this audio format.
    Returns:
      the number of frames per second, or `AudioSystem.NOT_SPECIFIED`
    See Also:
      - `getSampleRate()`
      - `AudioSystem.NOT_SPECIFIED`

  - ### isBigEndian

    public boolean isBigEndian()
    Indicates whether the audio data is stored in big-endian or little-endian byte order. If the sample size is not more than one byte, the return value is irrelevant.
    Returns:
      `true` if the data is stored in big-endian byte order, `false` if little-endian

  - ### properties

    public Map<String,Object> properties()
    Obtain an unmodifiable map of properties. The concept of properties is further explained in the `class description`.
    Returns:
      a `Map<String, Object>` object containing all properties. If no properties are recognized, an empty map is returned.
    Since:
      1.5
    See Also:
      - `getProperty(String)`

  - ### getProperty

    public Object getProperty(String key)
    Obtain the property value specified by the key. The concept of properties is further explained in the `class description`.

    If the specified property is not defined for a particular file format, this method returns `null`.

    Parameters:
      `key` - the key of the desired property
    Returns:
      the value of the property with the specified key, or `null` if the property does not exist
    Since:
      1.5
    See Also:
      - `properties()`

  - ### matches

    public boolean matches(AudioFormat format)
    Indicates whether this format matches the one specified. To match, two formats must have the same encoding, and consistent values of the number of channels, sample rate, sample size, frame rate, and frame size. The values of the property are consistent if they are equal or the specified format has the property value `AudioSystem.NOT_SPECIFIED`. The byte order (big-endian or little-endian) must be the same if the sample size is greater than one byte.
    Parameters:
      `format` - format to test for match
    Returns:
      `true` if this format matches the one specified, `false` otherwise

  - ### toString

    public String toString()
    Returns a string that describes the audio format, such as: "PCM SIGNED 22050 Hz 16 bit mono big-endian". The contents of the string may vary between implementations of Java Sound.
    Overrides:
      `toString` in class `Object`
    Returns:
      a string representation of the audio format