# Class HTMLDocument.HTMLReader

java.lang.Object
javax.swing.text.html.HTMLEditorKit.ParserCallback
javax.swing.text.html.HTMLDocument.HTMLReader

Enclosing class:
  `HTMLDocument`

public class HTMLDocument.HTMLReader extends HTMLEditorKit.ParserCallback
An HTML reader to load an HTML document with an HTML element structure. This is a set of callbacks from the parser, implemented to create a set of elements tagged with attributes. The parse builds up tokens (ElementSpec) that describe the element subtree desired, and burst it into the document under the protection of a write lock using the insert method on the document outer class.

The reader can be configured by registering actions (of type `HTMLDocument.HTMLReader.TagAction`) that describe how to handle the action. The idea behind the actions provided is that the most natural text editing operations can be provided if the element structure boils down to paragraphs with runs of some kind of style in them. Some things are more naturally specified structurally, so arbitrary structure should be allowed above the paragraphs, but will need to be edited with structural actions. The implication of this is that some of the HTML elements specified in the stream being parsed will be collapsed into attributes, and in some cases paragraphs will be synthesized. When HTML elements have been converted to attributes, the attribute key will be of type HTML.Tag, and the value will be of type AttributeSet so that no information is lost. This enables many of the existing actions to work so that the user can type input, hit the return key, backspace, delete, etc and have a reasonable result. Selections can be created, and attributes applied or removed, etc. With this in mind, the work done by the reader can be categorized into the following kinds of tasks:

Block
  Build the structure like it's specified in the stream. This produces elements that contain other elements.
Paragraph
  Like block except that it's expected that the element will be used with a paragraph view so a paragraph element won't need to be synthesized.
Character
  Contribute the element as an attribute that will start and stop at arbitrary text locations. This will ultimately be mixed into a run of text, with all of the currently flattened HTML character elements.
Special
  Produce an embedded graphical element.
Form
  Produce an element that is like the embedded graphical element, except that it also has a component model associated with it.
Hidden
  Create an element that is hidden from view when the document is being viewed read-only, and visible when the document is being edited. This is useful to keep the model from losing information, and used to store things like comments and unrecognized tags.

Currently, <APPLET>, <PARAM>, <MAP>, <AREA>, <LINK>, <SCRIPT> and <STYLE> are unsupported.

The assignment of the actions described is shown in the following table for the tags defined in `HTML.Tag`.

HTML tags and assigned actions
Tag | Action
--- | ---
`HTML.Tag.A` | CharacterAction
`HTML.Tag.ADDRESS` | CharacterAction
`HTML.Tag.APPLET` | HiddenAction
`HTML.Tag.AREA` | AreaAction
`HTML.Tag.B` | CharacterAction
`HTML.Tag.BASE` | BaseAction
`HTML.Tag.BASEFONT` | CharacterAction
`HTML.Tag.BIG` | CharacterAction
`HTML.Tag.BLOCKQUOTE` | BlockAction
`HTML.Tag.BODY` | BlockAction
`HTML.Tag.BR` | SpecialAction
`HTML.Tag.CAPTION` | BlockAction
`HTML.Tag.CENTER` | BlockAction
`HTML.Tag.CITE` | CharacterAction
`HTML.Tag.CODE` | CharacterAction
`HTML.Tag.DD` | BlockAction
`HTML.Tag.DFN` | CharacterAction
`HTML.Tag.DIR` | BlockAction
`HTML.Tag.DIV` | BlockAction
`HTML.Tag.DL` | BlockAction
`HTML.Tag.DT` | ParagraphAction
`HTML.Tag.EM` | CharacterAction
`HTML.Tag.FONT` | CharacterAction
`HTML.Tag.FORM` | As of 1.4 a BlockAction
`HTML.Tag.FRAME` | SpecialAction
`HTML.Tag.FRAMESET` | BlockAction
`HTML.Tag.H1` | ParagraphAction
`HTML.Tag.H2` | ParagraphAction
`HTML.Tag.H3` | ParagraphAction
`HTML.Tag.H4` | ParagraphAction
`HTML.Tag.H5` | ParagraphAction
`HTML.Tag.H6` | ParagraphAction
`HTML.Tag.HEAD` | HeadAction
`HTML.Tag.HR` | SpecialAction
`HTML.Tag.HTML` | BlockAction
`HTML.Tag.I` | CharacterAction
`HTML.Tag.IMG` | SpecialAction
`HTML.Tag.INPUT` | FormAction
`HTML.Tag.ISINDEX` | IsndexAction
`HTML.Tag.KBD` | CharacterAction
`HTML.Tag.LI` | BlockAction
`HTML.Tag.LINK` | LinkAction
`HTML.Tag.MAP` | MapAction
`HTML.Tag.MENU` | BlockAction
`HTML.Tag.META` | MetaAction
`HTML.Tag.NOFRAMES` | BlockAction
`HTML.Tag.OBJECT` | SpecialAction
`HTML.Tag.OL` | BlockAction
`HTML.Tag.OPTION` | FormAction
`HTML.Tag.P` | ParagraphAction
`HTML.Tag.PARAM` | HiddenAction
`HTML.Tag.PRE` | PreAction
`HTML.Tag.SAMP` | CharacterAction
`HTML.Tag.SCRIPT` | HiddenAction
`HTML.Tag.SELECT` | FormAction
`HTML.Tag.SMALL` | CharacterAction
`HTML.Tag.STRIKE` | CharacterAction
`HTML.Tag.S` | CharacterAction
`HTML.Tag.STRONG` | CharacterAction
`HTML.Tag.STYLE` | StyleAction
`HTML.Tag.SUB` | CharacterAction
`HTML.Tag.SUP` | CharacterAction
`HTML.Tag.TABLE` | BlockAction
`HTML.Tag.TD` | BlockAction
`HTML.Tag.TEXTAREA` | FormAction
`HTML.Tag.TH` | BlockAction
`HTML.Tag.TITLE` | TitleAction
`HTML.Tag.TR` | BlockAction
`HTML.Tag.TT` | CharacterAction
`HTML.Tag.U` | CharacterAction
`HTML.Tag.UL` | BlockAction
`HTML.Tag.VAR` | CharacterAction

Once </html> is encountered, the Actions are no longer notified.

- ## Nested Class Summary

  Nested Classes
  Modifier and Type
  Class
  Description
  `class`
  `HTMLDocument.HTMLReader.BlockAction`
  Action assigned by default to handle the Block task of the reader.
  `class`
  `HTMLDocument.HTMLReader.CharacterAction`
  Action assigned by default to handle the Character task of the reader.
  `class`
  `HTMLDocument.HTMLReader.FormAction`
  Action to support forms by building all of the elements used to represent form controls.
  `class`
  `HTMLDocument.HTMLReader.HiddenAction`
  Action assigned by default to handle the Hidden task of the reader.
  `class`
  `HTMLDocument.HTMLReader.IsindexAction`
  Action assigned by default to handle the Isindex task of the reader.
  `class`
  `HTMLDocument.HTMLReader.ParagraphAction`
  Action assigned by default to handle the Paragraph task of the reader.
  `class`
  `HTMLDocument.HTMLReader.PreAction`
  Action assigned by default to handle the Pre block task of the reader.
  `class`
  `HTMLDocument.HTMLReader.SpecialAction`
  Action assigned by default to handle the Special task of the reader.
  `class`
  `HTMLDocument.HTMLReader.TagAction`
  An action to be performed in response to parsing a tag.

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `protected MutableAttributeSet`
  `charAttr`
  Current character attribute set.
  `protected Vector<DefaultStyledDocument.ElementSpec>`
  `parseBuffer`
  Buffer to keep building elements.

  ### Fields declared in class HTMLEditorKit.ParserCallback

  `IMPLIED`
  Modifier and Type
  Field
  Description
  `static final Object`
  `IMPLIED`
  This is passed as an attribute in the attributeset to indicate the element is implied eg, the string '<>foo<\t>' contains an implied html element and an implied body element.

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `HTMLReader(int offset)`
  Constructs an HTMLReader using default pop and push depth and no tag to insert.
  `HTMLReader(int offset, int popDepth, int pushDepth, HTML.Tag insertTag)`
  Constructs an HTMLReader.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `protected void`
  `addContent(char[] data, int offs, int length)`
  Adds some text with the current character attributes.
  `protected void`
  `addContent(char[] data, int offs, int length, boolean generateImpliedPIfNecessary)`
  Adds some text with the current character attributes.
  `protected void`
  `addSpecialElement(HTML.Tag t, MutableAttributeSet a)`
  Adds content that is basically specified entirely in the attribute set.
  `protected void`
  `blockClose(HTML.Tag t)`
  Adds an instruction to the parse buffer to close out a block element of the given type.
  `protected void`
  `blockOpen(HTML.Tag t, MutableAttributeSet attr)`
  Adds an instruction to the parse buffer to create a block element with the given attributes.
  `void`
  `flush()`
  The last method called on the reader.
  `void`
  `handleEndOfLineString(String eol)`
  This is invoked after the stream has been parsed, but before `flush`.
  `void`
  `handleEndTag(HTML.Tag t, int pos)`
  Callback from the parser.
  `void`
  `handleSimpleTag(HTML.Tag t, MutableAttributeSet a, int pos)`
  Callback from the parser.
  `void`
  `handleStartTag(HTML.Tag t, MutableAttributeSet a, int pos)`
  Callback from the parser.
  `void`
  `handleText(char[] data, int pos)`
  Called by the parser to indicate a block of text was encountered.
  `protected void`
  `popCharacterStyle()`
  Pops a previously pushed character style off the stack to return to a previous style.
  `protected void`
  `preContent(char[] data)`
  Adds the given content that was encountered in a PRE element.
  `protected void`
  `pushCharacterStyle()`
  Pushes the current character style on a stack in preparation for forming a new nested character style.
  `protected void`
  `registerTag(HTML.Tag t, HTMLDocument.HTMLReader.TagAction a)`
  Registers a handler for the given tag.
  `protected void`
  `textAreaContent(char[] data)`
  Adds the given content to the textarea document.

  ### Methods declared in class HTMLEditorKit.ParserCallback

  `handleComment, handleError`
  Modifier and Type
  Method
  Description
  `void`
  `handleComment(char[] data, int pos)`
  Called by the parser to indicate a block of comment was encountered.
  `void`
  `handleError(String errorMsg, int pos)`
  Callback from the parser.

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`
  Modifier and Type
  Method
  Description
  `protected Object`
  `clone()`
  Creates and returns a copy of this object.
  `boolean`
  `equals(Object obj)`
  Indicates whether some other object is "equal to" this one.
  `protected void`
  `finalize()`
  Deprecated, for removal: This API element is subject to removal in a future version.
  Finalization is deprecated and subject to removal in a future release.
  `final Class<?>`
  `getClass()`
  Returns the runtime class of this `Object`.
  `int`
  `hashCode()`
  Returns a hash code value for this object.
  `final void`
  `notify()`
  Wakes up a single thread that is waiting on this object's monitor.
  `final void`
  `notifyAll()`
  Wakes up all threads that are waiting on this object's monitor.
  `String`
  `toString()`
  Returns a string representation of the object.
  `final void`
  `wait()`
  Causes the current thread to wait until it is awakened, typically by being notified or interrupted.
  `final void`
  `wait(long timeoutMillis)`
  Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
  `final void`
  `wait(long timeoutMillis, int nanos)`
  Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

- ## Field Details

  - ### parseBuffer

    protected Vector<DefaultStyledDocument.ElementSpec> parseBuffer
    Buffer to keep building elements.

  - ### charAttr

    protected MutableAttributeSet charAttr
    Current character attribute set.

- ## Constructor Details

  - ### HTMLReader

    public HTMLReader(int offset)
    Constructs an HTMLReader using default pop and push depth and no tag to insert.
    Parameters:
      `offset` - the starting offset

  - ### HTMLReader

    public HTMLReader(int offset, int popDepth, int pushDepth, HTML.Tag insertTag)
    Constructs an HTMLReader.
    Parameters:
      `offset` - the starting offset
      `popDepth` - how many parents to ascend before insert new element
      `pushDepth` - how many parents to descend (relative to popDepth) before inserting
      `insertTag` - a tag to insert (may be null)

- ## Method Details

  - ### flush

    public void flush() throws BadLocationException
    The last method called on the reader. It allows any pending changes to be flushed into the document. Since this is currently loading synchronously, the entire set of changes are pushed in at this point.
    Overrides:
      `flush` in class `HTMLEditorKit.ParserCallback`
    Throws:
      `BadLocationException` - if the given position does not represent a valid location in the associated document.

  - ### handleText

    public void handleText(char[] data, int pos)
    Called by the parser to indicate a block of text was encountered.
    Overrides:
      `handleText` in class `HTMLEditorKit.ParserCallback`
    Parameters:
      `data` - a data
      `pos` - a position

  - ### handleStartTag

    public void handleStartTag(HTML.Tag t, MutableAttributeSet a, int pos)
    Callback from the parser. Route to the appropriate handler for the tag.
    Overrides:
      `handleStartTag` in class `HTMLEditorKit.ParserCallback`
    Parameters:
      `t` - an HTML tag
      `a` - a set of attributes
      `pos` - a position

  - ### handleEndTag

    public void handleEndTag(HTML.Tag t, int pos)
    Callback from the parser. Route to the appropriate handler for the tag.
    Overrides:
      `handleEndTag` in class `HTMLEditorKit.ParserCallback`
    Parameters:
      `t` - an HTML tag
      `pos` - a position

  - ### handleSimpleTag

    public void handleSimpleTag(HTML.Tag t, MutableAttributeSet a, int pos)
    Callback from the parser. Route to the appropriate handler for the tag.
    Overrides:
      `handleSimpleTag` in class `HTMLEditorKit.ParserCallback`
    Parameters:
      `t` - an HTML tag
      `a` - a set of attributes
      `pos` - a position

  - ### handleEndOfLineString

    public void handleEndOfLineString(String eol)
    This is invoked after the stream has been parsed, but before `flush`. `eol` will be one of \n, \r or \r\n, which ever is encountered the most in parsing the stream.
    Overrides:
      `handleEndOfLineString` in class `HTMLEditorKit.ParserCallback`
    Parameters:
      `eol` - value of eol
    Since:
      1.3

  - ### registerTag

    protected void registerTag(HTML.Tag t, HTMLDocument.HTMLReader.TagAction a)
    Registers a handler for the given tag. By default all of the well-known tags will have been registered. This can be used to change the handling of a particular tag or to add support for custom tags.
    Parameters:
      `t` - an HTML tag
      `a` - tag action handler

  - ### pushCharacterStyle

    protected void pushCharacterStyle()
    Pushes the current character style on a stack in preparation for forming a new nested character style.

  - ### popCharacterStyle

    protected void popCharacterStyle()
    Pops a previously pushed character style off the stack to return to a previous style.

  - ### textAreaContent

    protected void textAreaContent(char[] data)
    Adds the given content to the textarea document. This method gets called when we are in a textarea context. Therefore all text that is seen belongs to the text area and is hence added to the TextAreaDocument associated with the text area.
    Parameters:
      `data` - the given content

  - ### preContent

    protected void preContent(char[] data)
    Adds the given content that was encountered in a PRE element. This synthesizes lines to hold the runs of text, and makes calls to addContent to actually add the text.
    Parameters:
      `data` - the given content

  - ### blockOpen

    protected void blockOpen(HTML.Tag t, MutableAttributeSet attr)
    Adds an instruction to the parse buffer to create a block element with the given attributes.
    Parameters:
      `t` - an HTML tag
      `attr` - the attribute set

  - ### blockClose

    protected void blockClose(HTML.Tag t)
    Adds an instruction to the parse buffer to close out a block element of the given type.
    Parameters:
      `t` - the HTML tag

  - ### addContent

    protected void addContent(char[] data, int offs, int length)
    Adds some text with the current character attributes.
    Parameters:
      `data` - the content to add
      `offs` - the initial offset
      `length` - the length

  - ### addContent

    protected void addContent(char[] data, int offs, int length, boolean generateImpliedPIfNecessary)
    Adds some text with the current character attributes.
    Parameters:
      `data` - the content to add
      `offs` - the initial offset
      `length` - the length
      `generateImpliedPIfNecessary` - whether to generate implied paragraphs

  - ### addSpecialElement

    protected void addSpecialElement(HTML.Tag t, MutableAttributeSet a)
    Adds content that is basically specified entirely in the attribute set.
    Parameters:
      `t` - an HTML tag
      `a` - the attribute set