# Uses of Class
java.lang.Byte

Packages that use Byte
Package
Description
java.lang
Provides classes that are fundamental to the design of the Java programming language.
javax.management.openmbean
Provides the open data types and Open MBean descriptor classes.
jdk.incubator.vector
Incubating Feature. Will be removed in a future release.

- ## Uses of Byte in java.lang

  Fields in java.lang with type parameters of type Byte
  Modifier and Type
  Field
  Description
  `static final Class<Byte>`
  Byte.`TYPE`
  The `Class` instance representing the primitive type `byte`.
  Methods in java.lang that return Byte
  Modifier and Type
  Method
  Description
  `static Byte`
  Byte.`decode(String nm)`
  Decodes a `String` into a `Byte`.
  `static Byte`
  Byte.`valueOf(byte b)`
  Returns a `Byte` instance representing the specified `byte` value.
  `static Byte`
  Byte.`valueOf(String s)`
  Returns a `Byte` object holding the value given by the specified `String`.
  `static Byte`
  Byte.`valueOf(String s, int radix)`
  Returns a `Byte` object holding the value extracted from the specified `String` when parsed with the radix given by the second argument.
  Methods in java.lang that return types with arguments of type Byte
  Modifier and Type
  Method
  Description
  `Optional<DynamicConstantDesc<Byte>>`
  Byte.`describeConstable()`
  Returns an `Optional` containing the nominal descriptor for this instance.
  Methods in java.lang with parameters of type Byte
  Modifier and Type
  Method
  Description
  `int`
  Byte.`compareTo(Byte anotherByte)`
  Compares two `Byte` objects numerically.

- ## Uses of Byte in javax.management.openmbean

  Fields in javax.management.openmbean with type parameters of type Byte
  Modifier and Type
  Field
  Description
  `static final SimpleType<Byte>`
  SimpleType.`BYTE`
  The `SimpleType` instance describing values whose Java class name is `java.lang.Byte`.

- ## Uses of Byte in jdk.incubator.vector

  Fields in jdk.incubator.vector with type parameters of type Byte
  Modifier and Type
  Field
  Description
  `static final VectorOperators.Conversion<Byte,Double>`
  VectorOperators.`B2D`
  Convert `byteVal` to `(double)byteVal`.
  `static final VectorOperators.Conversion<Byte,Float>`
  VectorOperators.`B2F`
  Convert `byteVal` to `(float)byteVal`.
  `static final VectorOperators.Conversion<Byte,Integer>`
  VectorOperators.`B2I`
  Convert `byteVal` to `(int)byteVal`.
  `static final VectorOperators.Conversion<Byte,Long>`
  VectorOperators.`B2L`
  Convert `byteVal` to `(long)byteVal`.
  `static final VectorOperators.Conversion<Byte,Short>`
  VectorOperators.`B2S`
  Convert `byteVal` to `(short)byteVal`.
  `static final VectorOperators.Conversion<Double,Byte>`
  VectorOperators.`D2B`
  Convert `doubleVal` to `(byte)doubleVal`.
  `static final VectorOperators.Conversion<Float,Byte>`
  VectorOperators.`F2B`
  Convert `floatVal` to `(byte)floatVal`.
  `static final VectorOperators.Conversion<Integer,Byte>`
  VectorOperators.`I2B`
  Convert `intVal` to `(byte)intVal`.
  `static final VectorOperators.Conversion<Long,Byte>`
  VectorOperators.`L2B`
  Convert `longVal` to `(byte)longVal`.
  `static final VectorOperators.Conversion<Short,Byte>`
  VectorOperators.`S2B`
  Convert `shortVal` to `(byte)shortVal`.
  `static final VectorSpecies<Byte>`
  ByteVector.`SPECIES_128`
  Species representing `ByteVector`s of `VectorShape.S_128_BIT`.
  `static final VectorSpecies<Byte>`
  ByteVector.`SPECIES_256`
  Species representing `ByteVector`s of `VectorShape.S_256_BIT`.
  `static final VectorSpecies<Byte>`
  ByteVector.`SPECIES_512`
  Species representing `ByteVector`s of `VectorShape.S_512_BIT`.
  `static final VectorSpecies<Byte>`
  ByteVector.`SPECIES_64`
  Species representing `ByteVector`s of `VectorShape.S_64_BIT`.
  `static final VectorSpecies<Byte>`
  ByteVector.`SPECIES_MAX`
  Species representing `ByteVector`s of `VectorShape.S_Max_BIT`.
  `static final VectorSpecies<Byte>`
  ByteVector.`SPECIES_PREFERRED`
  Preferred species for `ByteVector`s.
  `static final VectorOperators.Conversion<Byte,Integer>`
  VectorOperators.`ZERO_EXTEND_B2I`
  Zero-extend `byteVal` to `int`.
  `static final VectorOperators.Conversion<Byte,Long>`
  VectorOperators.`ZERO_EXTEND_B2L`
  Zero-extend `byteVal` to `long`.
  `static final VectorOperators.Conversion<Byte,Short>`
  VectorOperators.`ZERO_EXTEND_B2S`
  Zero-extend `byteVal` to `short`.
  Methods in jdk.incubator.vector that return types with arguments of type Byte
  Modifier and Type
  Method
  Description
  `abstract VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, byte e)`
  Tests this vector by comparing it with an input scalar, according to the given comparison operation.
  `final VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, byte e, VectorMask<Byte> m)`
  Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.
  `abstract VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, long e)`
  Tests this vector by comparing it with an input scalar, according to the given comparison operation.
  `final VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, long e, VectorMask<Byte> m)`
  Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.
  `abstract VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, Vector<Byte> v)`
  Tests this vector by comparing it with another input vector, according to the given comparison operation.
  `final VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, Vector<Byte> v, VectorMask<Byte> m)`
  Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.
  `final VectorMask<Byte>`
  ByteVector.`eq(byte e)`
  Tests if this vector is equal to an input scalar.
  `final VectorMask<Byte>`
  ByteVector.`eq(Vector<Byte> v)`
  Tests if this vector is equal to another input vector.
  `final VectorMask<Byte>`
  ByteVector.`lt(byte e)`
  Tests if this vector is less than an input scalar.
  `final VectorMask<Byte>`
  ByteVector.`lt(Vector<Byte> v)`
  Tests if this vector is less than another input vector.
  `abstract VectorMask<Byte>`
  ByteVector.`test(VectorOperators.Test op)`
  Tests the lanes of this vector according to the given operation.
  `final VectorMask<Byte>`
  ByteVector.`test(VectorOperators.Test op, VectorMask<Byte> m)`
  Test selected lanes of this vector, according to the given operation.
  Method parameters in jdk.incubator.vector with type arguments of type Byte
  Modifier and Type
  Method
  Description
  `final ByteVector`
  ByteVector.`add(byte e, VectorMask<Byte> m)`
  Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`add(Vector<Byte> v)`
  Adds this vector to a second input vector.
  `final ByteVector`
  ByteVector.`add(Vector<Byte> v, VectorMask<Byte> m)`
  Adds this vector to a second input vector, selecting lanes under the control of a mask.
  `final ByteVector`
  ByteVector.`add(Vector<Byte> v, VectorMask<Byte> m)`
  Adds this vector to a second input vector, selecting lanes under the control of a mask.
  `final ByteVector`
  ByteVector.`and(Vector<Byte> v)`
  Computes the bitwise logical conjunction (`&`) of this vector and a second input vector.
  `final ByteVector`
  ByteVector.`bitwiseBlend(byte bits, Vector<Byte> mask)`
  Blends together the bits of a vector and a scalar under the control of another vector, which supplies mask bits.
  `final ByteVector`
  ByteVector.`bitwiseBlend(Vector<Byte> bits, byte mask)`
  Blends together the bits of two vectors under the control of a scalar, which supplies mask bits.
  `final ByteVector`
  ByteVector.`bitwiseBlend(Vector<Byte> bits, Vector<Byte> mask)`
  Blends together the bits of two vectors under the control of a third, which supplies mask bits.
  `final ByteVector`
  ByteVector.`blend(byte e, VectorMask<Byte> m)`
  Replaces selected lanes of this vector with a scalar value under the control of a mask.
  `final ByteVector`
  ByteVector.`blend(long e, VectorMask<Byte> m)`
  Replaces selected lanes of this vector with a scalar value under the control of a mask.
  `abstract ByteVector`
  ByteVector.`blend(Vector<Byte> v, VectorMask<Byte> m)`
  Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.
  `abstract ByteVector`
  ByteVector.`blend(Vector<Byte> v, VectorMask<Byte> m)`
  Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.
  `static ByteVector`
  ByteVector.`broadcast(VectorSpecies<Byte> species, byte e)`
  Returns a vector of the given species where all lane elements are set to the primitive value `e`.
  `static ByteVector`
  ByteVector.`broadcast(VectorSpecies<Byte> species, long e)`
  Returns a vector of the given species where all lane elements are set to the primitive value `e`.
  `final VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, byte e, VectorMask<Byte> m)`
  Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.
  `final VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, long e, VectorMask<Byte> m)`
  Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.
  `abstract VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, Vector<Byte> v)`
  Tests this vector by comparing it with another input vector, according to the given comparison operation.
  `final VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, Vector<Byte> v, VectorMask<Byte> m)`
  Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.
  `final VectorMask<Byte>`
  ByteVector.`compare(VectorOperators.Comparison op, Vector<Byte> v, VectorMask<Byte> m)`
  Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.
  `final ByteVector`
  ByteVector.`div(byte e, VectorMask<Byte> m)`
  Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`div(Vector<Byte> v)`
  Divides this vector by a second input vector.
  `final ByteVector`
  ByteVector.`div(Vector<Byte> v, VectorMask<Byte> m)`
  Divides this vector by a second input vector under the control of a mask.
  `final ByteVector`
  ByteVector.`div(Vector<Byte> v, VectorMask<Byte> m)`
  Divides this vector by a second input vector under the control of a mask.
  `final VectorMask<Byte>`
  ByteVector.`eq(Vector<Byte> v)`
  Tests if this vector is equal to another input vector.
  `static ByteVector`
  ByteVector.`fromArray(VectorSpecies<Byte> species, byte[] a, int offset)`
  Loads a vector from an array of type `byte[]` starting at an offset.
  `static ByteVector`
  ByteVector.`fromArray(VectorSpecies<Byte> species, byte[] a, int offset, int[] indexMap, int mapOffset)`
  Gathers a new vector composed of elements from an array of type `byte[]`, using indexes obtained by adding a fixed `offset` to a series of secondary offsets from an index map.
  `static ByteVector`
  ByteVector.`fromArray(VectorSpecies<Byte> species, byte[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)`
  Gathers a new vector composed of elements from an array of type `byte[]`, under the control of a mask, and using indexes obtained by adding a fixed `offset` to a series of secondary offsets from an index map.
  `static ByteVector`
  ByteVector.`fromArray(VectorSpecies<Byte> species, byte[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)`
  Gathers a new vector composed of elements from an array of type `byte[]`, under the control of a mask, and using indexes obtained by adding a fixed `offset` to a series of secondary offsets from an index map.
  `static ByteVector`
  ByteVector.`fromArray(VectorSpecies<Byte> species, byte[] a, int offset, VectorMask<Byte> m)`
  Loads a vector from an array of type `byte[]` starting at an offset and using a mask.
  `static ByteVector`
  ByteVector.`fromArray(VectorSpecies<Byte> species, byte[] a, int offset, VectorMask<Byte> m)`
  Loads a vector from an array of type `byte[]` starting at an offset and using a mask.
  `static ByteVector`
  ByteVector.`fromBooleanArray(VectorSpecies<Byte> species, boolean[] a, int offset)`
  Loads a vector from an array of type `boolean[]` starting at an offset.
  `static ByteVector`
  ByteVector.`fromBooleanArray(VectorSpecies<Byte> species, boolean[] a, int offset, int[] indexMap, int mapOffset)`
  Gathers a new vector composed of elements from an array of type `boolean[]`, using indexes obtained by adding a fixed `offset` to a series of secondary offsets from an index map.
  `static ByteVector`
  ByteVector.`fromBooleanArray(VectorSpecies<Byte> species, boolean[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)`
  Gathers a new vector composed of elements from an array of type `boolean[]`, under the control of a mask, and using indexes obtained by adding a fixed `offset` to a series of secondary offsets from an index map.
  `static ByteVector`
  ByteVector.`fromBooleanArray(VectorSpecies<Byte> species, boolean[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)`
  Gathers a new vector composed of elements from an array of type `boolean[]`, under the control of a mask, and using indexes obtained by adding a fixed `offset` to a series of secondary offsets from an index map.
  `static ByteVector`
  ByteVector.`fromBooleanArray(VectorSpecies<Byte> species, boolean[] a, int offset, VectorMask<Byte> m)`
  Loads a vector from an array of type `boolean[]` starting at an offset and using a mask.
  `static ByteVector`
  ByteVector.`fromBooleanArray(VectorSpecies<Byte> species, boolean[] a, int offset, VectorMask<Byte> m)`
  Loads a vector from an array of type `boolean[]` starting at an offset and using a mask.
  `static ByteVector`
  ByteVector.`fromByteArray(VectorSpecies<Byte> species, byte[] a, int offset, ByteOrder bo)`
  Loads a vector from a byte array starting at an offset.
  `static ByteVector`
  ByteVector.`fromByteArray(VectorSpecies<Byte> species, byte[] a, int offset, ByteOrder bo, VectorMask<Byte> m)`
  Loads a vector from a byte array starting at an offset and using a mask.
  `static ByteVector`
  ByteVector.`fromByteArray(VectorSpecies<Byte> species, byte[] a, int offset, ByteOrder bo, VectorMask<Byte> m)`
  Loads a vector from a byte array starting at an offset and using a mask.
  `static ByteVector`
  ByteVector.`fromByteBuffer(VectorSpecies<Byte> species, ByteBuffer bb, int offset, ByteOrder bo)`
  Loads a vector from a byte buffer starting at an offset into the byte buffer.
  `static ByteVector`
  ByteVector.`fromByteBuffer(VectorSpecies<Byte> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Byte> m)`
  Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.
  `static ByteVector`
  ByteVector.`fromByteBuffer(VectorSpecies<Byte> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Byte> m)`
  Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.
  `final void`
  ByteVector.`intoArray(byte[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)`
  Scatters this vector into an array of type `byte[]`, under the control of a mask, and using indexes obtained by adding a fixed `offset` to a series of secondary offsets from an index map.
  `final void`
  ByteVector.`intoArray(byte[] a, int offset, VectorMask<Byte> m)`
  Stores this vector into an array of type `byte[]` starting at offset and using a mask.
  `final void`
  ByteVector.`intoBooleanArray(boolean[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)`
  Scatters this vector into an array of type `boolean[]`, under the control of a mask, and using indexes obtained by adding a fixed `offset` to a series of secondary offsets from an index map.
  `final void`
  ByteVector.`intoBooleanArray(boolean[] a, int offset, VectorMask<Byte> m)`
  Stores this vector into an array of type `boolean[]` starting at offset and using a mask.
  `final void`
  ByteVector.`intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Byte> m)`
  Stores this vector into a byte array starting at an offset using explicit byte order and a mask.
  `final void`
  ByteVector.`intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Byte> m)`
  Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Binary op, byte e, VectorMask<Byte> m)`
  Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Binary op, long e, VectorMask<Byte> m)`
  Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.
  `abstract ByteVector`
  ByteVector.`lanewise(VectorOperators.Binary op, Vector<Byte> v)`
  Combines the corresponding lane values of this vector with those of a second input vector.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Binary op, Vector<Byte> v, VectorMask<Byte> m)`
  Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Binary op, Vector<Byte> v, VectorMask<Byte> m)`
  Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, byte e1, byte e2, VectorMask<Byte> m)`
  Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, byte e1, Vector<Byte> v2)`
  Combines the lane values of this vector with the values of another vector and a broadcast scalar.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, byte e1, Vector<Byte> v2, VectorMask<Byte> m)`
  Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, byte e1, Vector<Byte> v2, VectorMask<Byte> m)`
  Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, Vector<Byte> v1, byte e2)`
  Combines the lane values of this vector with the values of another vector and a broadcast scalar.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, Vector<Byte> v1, byte e2, VectorMask<Byte> m)`
  Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, Vector<Byte> v1, byte e2, VectorMask<Byte> m)`
  Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.
  `abstract ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, Vector<Byte> v1, Vector<Byte> v2)`
  Combines the corresponding lane values of this vector with the lanes of a second and a third input vector.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, Vector<Byte> v1, Vector<Byte> v2, VectorMask<Byte> m)`
  Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Ternary op, Vector<Byte> v1, Vector<Byte> v2, VectorMask<Byte> m)`
  Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`lanewise(VectorOperators.Unary op, VectorMask<Byte> m)`
  Operates on the lane values of this vector, with selection of lane elements controlled by a mask.
  `final VectorMask<Byte>`
  ByteVector.`lt(Vector<Byte> v)`
  Tests if this vector is less than another input vector.
  `final ByteVector`
  ByteVector.`max(Vector<Byte> v)`
  Computes the larger of this vector and a second input vector.
  `final ByteVector`
  ByteVector.`min(Vector<Byte> v)`
  Computes the smaller of this vector and a second input vector.
  `final ByteVector`
  ByteVector.`mul(byte e, VectorMask<Byte> m)`
  Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.
  `final ByteVector`
  ByteVector.`mul(Vector<Byte> v)`
  Multiplies this vector by a second input vector.
  `final ByteVector`
  ByteVector.`mul(Vector<Byte> v, VectorMask<Byte> m)`
  Multiplies this vector by a second input vector under the control of a mask.
  `final ByteVector`
  ByteVector.`mul(Vector<Byte> v, VectorMask<Byte> m)`
  Multiplies this vector by a second input vector under the control of a mask.
  `final ByteVector`
  ByteVector.`or(Vector<Byte> v)`
  Computes the bitwise logical disjunction (`|`) of this vector and a second input vector.
  `abstract ByteVector`
  ByteVector.`rearrange(VectorShuffle<Byte> m)`
  Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle.
  `abstract ByteVector`
  ByteVector.`rearrange(VectorShuffle<Byte> s, Vector<Byte> v)`
  Rearranges the lane elements of two vectors, selecting lanes under the control of a specific shuffle, using both normal and exceptional indexes in the shuffle to steer data.
  `abstract ByteVector`
  ByteVector.`rearrange(VectorShuffle<Byte> s, Vector<Byte> v)`
  Rearranges the lane elements of two vectors, selecting lanes under the control of a specific shuffle, using both normal and exceptional indexes in the shuffle to steer data.
  `abstract ByteVector`
  ByteVector.`rearrange(VectorShuffle<Byte> s, VectorMask<Byte> m)`
  Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.
  `abstract ByteVector`
  ByteVector.`rearrange(VectorShuffle<Byte> s, VectorMask<Byte> m)`
  Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.
  `abstract byte`
  ByteVector.`reduceLanes(VectorOperators.Associative op, VectorMask<Byte> m)`
  Returns a value accumulated from selected lanes of this vector, controlled by a mask.
  `abstract ByteVector`
  ByteVector.`selectFrom(Vector<Byte> v)`
  Using index values stored in the lanes of this vector, assemble values stored in second vector `v`.
  `abstract ByteVector`
  ByteVector.`selectFrom(Vector<Byte> s, VectorMask<Byte> m)`
  Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.
  `abstract ByteVector`
  ByteVector.`selectFrom(Vector<Byte> s, VectorMask<Byte> m)`
  Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.
  `abstract ByteVector`
  ByteVector.`slice(int origin, Vector<Byte> v1)`
  Slices a segment of adjacent lanes, starting at a given `origin` lane in the current vector, and continuing (as needed) into an immediately following vector.
  `final ByteVector`
  ByteVector.`slice(int origin, Vector<Byte> w, VectorMask<Byte> m)`
  Slices a segment of adjacent lanes under the control of a mask, starting at a given `origin` lane in the current vector, and continuing (as needed) into an immediately following vector.
  `final ByteVector`
  ByteVector.`slice(int origin, Vector<Byte> w, VectorMask<Byte> m)`
  Slices a segment of adjacent lanes under the control of a mask, starting at a given `origin` lane in the current vector, and continuing (as needed) into an immediately following vector.
  `final ByteVector`
  ByteVector.`sub(byte e, VectorMask<Byte> m)`
  Subtracts an input scalar from this vector under the control of a mask.
  `final ByteVector`
  ByteVector.`sub(Vector<Byte> v)`
  Subtracts a second input vector from this vector.
  `final ByteVector`
  ByteVector.`sub(Vector<Byte> v, VectorMask<Byte> m)`
  Subtracts a second input vector from this vector under the control of a mask.
  `final ByteVector`
  ByteVector.`sub(Vector<Byte> v, VectorMask<Byte> m)`
  Subtracts a second input vector from this vector under the control of a mask.
  `final VectorMask<Byte>`
  ByteVector.`test(VectorOperators.Test op, VectorMask<Byte> m)`
  Test selected lanes of this vector, according to the given operation.
  `abstract ByteVector`
  ByteVector.`unslice(int origin, Vector<Byte> w, int part)`
  Reverses a slice(), inserting the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequent `slice()` operation.
  `abstract ByteVector`
  ByteVector.`unslice(int origin, Vector<Byte> w, int part, VectorMask<Byte> m)`
  Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequent `slice()` operation.
  `abstract ByteVector`
  ByteVector.`unslice(int origin, Vector<Byte> w, int part, VectorMask<Byte> m)`
  Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequent `slice()` operation.
  `static ByteVector`
  ByteVector.`zero(VectorSpecies<Byte> species)`
  Returns a vector of the given species where all lane elements are set to zero, the default primitive value.