Jump In Points on Explanation Frames


Explanation frames may now be set as Jump-in points allowing authors to create more natural entry points into transactional topics. Also, authors may now create Jump-in points in conceptual topics where there are few or no action frames.


Steps:

  1. Notice we're on an explanation frame.

     

    Step 1
  2. Authors will now see the Jump-in point field on explanation frames. In this example, we'll create a Jump-in point named "Find Locators".

     

    Enter the desired information into the Jump-in point: field. Enter

     a valid value
     e.g.
     "Find Locators"
    .

    Step 2
  3. Let's take a look at what the end user will see in the Player.

    Step 3

  4. Click the Try It! arrow object.

    Step 4
  5. The end user has the Find Locators Jump-in point we just created.

     

    Click the Find Locators link.

    Step 5
  6. The user is taken to the explanation frame where we created the Jump-in point.

    Step 6

Allowing users to jump-in on an explanation frame provides a great way to introduce a concept within a topic before the user performs any actions. Additionally, topics consisting completely of explanation frames may now have Jump-in points, increasing the versatility of your UPK content.

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