hello,
a little question. I would like to do as my next demo, a music streaming
server using Grizzly. Frist, there is a demo that do live broadcasting (not
a push, but continually sending data to all users). I don't know if I
should use async write or not.
any suggestion how I shoudl start and what I should consider in my design ?
I suppose that the client will have a buffer and no, or a little, latency on
the network, and no error recovery (the data will be lost.. that's it)..