• Add Meta Entries to the Input Text List
  • Add Meta Entries to the Input Text List
  • "f4dc555b-a456-4235-b050-ba8eb7e7fb84
  • After deleting the default < Something > entry from the Input text list, you can add other meta entries to the list. The following bullets list the possible meta entries and their impact:
  • : When a string input action using the < Anything > entry is played in Know It? mode, a user can enter any text or leave the field blank and move to the next step. For example, a user may see the following instructions for completing a field: Enter information into the Subject field. Enter a valid value (for example, “Meeting on Tuesday”) or leave blank.
  • Anything
  • : When a string input action using the < Something > entry is played in Know It? mode, a user must enter some text to satisfy the step. The text entered may or may not be the concrete entry created by the content author. For example, a user may see the following instructions for completing a field: Enter information into the Subject field. Enter a valid value (for example “Meeting on Tuesday”).
  • Something
  • : When a string input action using the < Blank > entry is played in Know It? mode, a user must enter the same concrete entry created by the content author or leave the field blank and move to the next step. For example, a user may see the following instructions for completing a field: Enter information into the Subject field. Enter “Meeting on Tuesday” or leave blank.
  • Blank
  • : If no meta entry is included in the Input text list, a user must enter one of the concrete entries to satisfy the string input action in Know It? mode. For example, a user may see the following instructions for completing a field: Enter information into the Subject field. Enter “Meeting on Tuesday” or “Tuesday's Meeting”.
  • No meta entry
  • You cannot add the < Something > or < Anything > entries if the Input text list includes more than one concrete entry.
  • Note:
  • Note:
  • In the Player, the string input text appears as described in the preceding bullets. In Do It! and Try It!, users can move to the next step using the Next Step button in the Player.
  • Display the Frame Properties toolpane, if necessary.
  • any existing meta entry or any multiple concrete entries.
  • Delete
  • Click
  • String input options
  • Add 'anything'
  • Add 'something'
  • Add 'blank'