Index
A
-
asymmetric IIOP
-
defined 1-4
B
-
bidirectional IIOP
-
defined 1-4
-
Bootstrap object
-
C++ joint client/server applications 2-12
-
Callback sample application 3-12
-
Chat Room sample application 2-12
-
Java joint client/server applications 3-12
-
building
-
C++ joint client/server applications 2-17
-
Java joint client/server applications 3-17
-
buildjavaserver command 3-18
-
buildobjclient command 2-17
C
-
C++ joint client/server applications
-
compiling 2-17
-
configuration information 2-15
-
creating a callback object 2-13
-
development process 2-2
-
generating skeletons and client stubs 2-7
-
threading considerations 2-23
-
using the callback object 2-13, 2-15
-
using the Callbacks Wrapper object 2-13
-
writing method implementations 2-9
-
writing OMG IDL 2-5
-
writing the client portion 2-11
-
callback object
-
defined 1-2
-
object policies 1-4
-
using Callbacks Wrapper object to create 2-13, 3-13
-
using POA to create 2-17
-
Callback sample application
-
building 3-19
-
changing protection on files 3-22
-
client portion 3-12
-
compiling the Java client application 3-25
-
compiling the Java server application 3-25
-
description 3-3
-
illustrated 3-3
-
implementation files 3-9
-
loading the UBBCONFIG file 3-25
-
OMG IDL 3-4
-
required environment variables 3-23
-
runme command 3-25
-
setting up the work directory 3-20
-
source files 3-20
-
starting the Java client application 3-29
-
starting the Java server application 3-29
-
stopping 3-30
-
using 3-29
-
Callbacks Wrapper object
-
C++ code example 2-14
-
creating C++ callback object 2-13
-
creating Java callback object 3-13
-
description 2-13
-
Java code example 3-14
-
Chat Room sample application
-
building 2-24
-
changing protection on files 2-26
-
client portion 2-12
-
description 2-3
-
illustrated 2-3
-
implementation files for 2-10
-
invoking the callback object 2-15
-
loading the UBBCONFIG file 2-28
-
OMG IDL 2-6
-
required environment variables 2-27
-
setting up the work directory 2-25
-
source files 2-25
-
starting the server application 2-29
-
stopping 2-30
-
using Callbacks Wrapper object 2-14
-
ChatRoom application process
-
Chat Room sample application 2-29
-
client stubs
-
for C++ joint client/server applications 2-7
-
for Java joint client/server applications 3-6
-
compiling
-
C++ joint client/server applications 2-17
-
Callback sample application 3-25
-
Chat Room sample application 2-28
-
Java joint client/server applications 3-17
D
-
development process
-
C++ joint client/server applications 2-2
-
Java joint client/server applications 3-2
-
directory location of source files
-
Callback sample application 3-20
-
Chat Room sample application 2-25
-
dual-paired connection IIOP
-
defined 1-4
E
-
environment variables
-
Callback sample application 3-23
-
CALLBACK_PORT 3-24
-
Chat Room sample application 2-27
-
HOST 3-24
-
IPCKEY 3-24
-
JAVA_HOME 2-27, 3-23
-
PORT 3-24
-
TUXDIR 2-27, 2-28, 3-23
F
-
file protections
-
Callback sample application 3-22
-
Chat Room sample application 2-26
I
-
idl command
-
generated files 2-8
-
use with C++ joint client/server applications 2-7
-
idltojava command
-
generated files 3-7
-
use with Java joint client/server applications 3-6
-
IIOP
-
asymmetric 1-4
-
bidirectional 1-4
-
dual-paired connection 1-4
-
supported versions 1-2
-
use in server-to-server communication 1-1
-
IIOP Server Handler
-
see ISH 1-4
-
implementation file
-
Callback object 3-9
-
Listener object 2-10
-
Moderator object 2-10
-
ModeratorFactory object 2-10
-
Simple object 3-9
-
SimpleFactory object 3-10
-
interfaces
-
Callback 3-5
-
Listener 2-5
-
Moderator 2-5
-
ModeratorFactory 2-5
-
Simple 3-5
-
SimpleFactory 3-5
-
writing methods to implement operations 2-9, 3-9
-
Internet Inter-ORB Protocol
-
see IIOP 1-1
-
ISH
-
connecting to 3-15
-
use in IIOP 1-4
-
ISL application process
-
Callback sample application 3-27
-
Chat Room sample application 2-29
J
-
JAR files
-
m3envobj.jar 3-18
-
wleclient.jar 3-11, 3-18
-
Java joint client/server applications
-
compiling 3-17
-
configuration information 3-16
-
connecting to the ISH 3-15
-
creating a callback object 3-13
-
development process 3-2
-
generating skeletons and client stubs 3-6
-
initializing the ORB 3-11
-
register_callback_port method 3-15
-
software requirements 3-3
-
threading considerations 3-17
-
using the callback object 3-16
-
writing method implementations 3-8
-
writing OMG IDL 3-4
-
writing the client portion 3-12
-
Java ORB
-
configuring 3-17
-
initializing 3-11
-
setting properties 3-11
-
JAVA_HOME parameter
-
Callback sample application 3-23
-
Chat Room sample application 2-27
-
javac command 3-17
-
JavaServer application process
-
Callback sample application 3-26
-
joint client/server application
-
defined 1-2
-
illustrated 1-3
-
structure 1-2
-
supported languages 1-3
M
-
m3envobj.jar 3-18
-
m3idltojava command
-
generated files 3-7
-
use with Java joint client/server applications 3-6
O
-
object policies
-
defined 1-4
-
Persisten/System ID 1-5
-
Persistent/User ID 1-5
-
Transient/System ID 1-5
-
OMG IDL
-
Callback interface 3-4
-
Listener interface 2-5
-
Moderator interface 2-5
-
ModeratorFactory interface 2-5
-
Simple interface 3-4
-
SimpleFactory interface 3-4
P
-
POA
-
creating callback objects 2-17
- Persistent/System ID 2-22
- Persistent/User ID 2-21
- Transient/System ID 2-18
-
Portable Object Adpater
-
see POA 2-17
R
-
register_callback_port method
-
use in dual-paired connection IIOP 1-4
-
use in Java joint client/server application 3-15
-
runme command
-
description 3-25
-
files generated by 3-27
S
-
server applications
-
starting
- Chat Room sample application 2-29
-
server-to-server communication
-
callback object 1-2
-
concepts 1-2
-
description 1-1
-
IIOP 1-1
-
skeletons
-
for C++ joint client/server applications 2-7
-
for Java joint client/server applications 3-6
-
support
-
documentation x
-
technical x
T
-
TMFFNAME application process
-
Callback sample application 3-26
-
Chat Room sample application 2-29
-
TMSYSEVT application process
-
Callback sample application 3-26
-
Chat Room sample application 2-29
-
TUXDIR parameter
-
Callback sample application 3-23
-
Chat Room sample application 2-27
U
-
UBBCONFIG file
-
Callback sample application 3-25
-
Chat Room sample application 2-28
W
-
wleclient.jar 3-11
-
file location 3-11
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Last update: July 06, 1999.