2.6. The Editor
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## 2.6. The Editor

The Editor pane provides the area in which the majority of editing of Kodo objects occurs. Each edited object is represented on a tabbed pane. Each edited object has a text and icon representation on its tab. The tab will change to reflect changes by adding `(*)` to the tab name.

Each tab can be saved independently using the `File` menu on the main menu bar if it has been changed. You can also close the active editor by selecting close from the menu bar.

We'll now use Visualization editor, a special editor to view the interaction of classes, mappings and schema. Right-click on the `Passenger` node and then select `Visualize Mapping`.

We can see the mapping information that Kodo would assume at runtime that the actual schema looked like. The Visualize section of the MetaData Actions section will contain more details on how the Visualizer works.

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