/*-
 * See the file LICENSE for redistribution information.
 *
 * Copyright (c) 2000-2002
 *	Sleepycat Software.  All rights reserved.
 *
 * $Id: TestConstruct01.cpp,v 1.5 2002/01/23 14:26:40 bostic Exp $
 */

/*
 * Do some regression tests for constructors.
 * Run normally (without arguments) it is a simple regression test.
 * Run with a numeric argument, it repeats the regression a number
 * of times, to try to determine if there are memory leaks.
 */

#ifndef NO_SYSTEM_INCLUDES
#include <sys/types.h>

#include <iostream.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
#endif

#include <iomanip.h>
#include <db_cxx.h>

#define	ERR(a)  \
    do { \
      cout << "FAIL: " << (a) << "\n"; sysexit(1); \
    } while (0)

#define	ERR2(a1,a2)  \
    do { \
      cout << "FAIL: " << (a1) << ": " << (a2) << "\n"; sysexit(1); \
    } while (0)

#define	ERR3(a1,a2,a3)  \
    do { \
      cout << "FAIL: " << (a1) << ": " << (a2) << ": " << (a3) << "\n"; sysexit(1); \
    } while (0)

#define	CHK(a)   \
    do { \
      int _ret; \
      if ((_ret = (a)) != 0) { \
	 ERR3("DB function " #a " has bad return", _ret, DbEnv::strerror(_ret)); \
      } \
    } while (0)

#ifdef VERBOSE
#define	DEBUGOUT(a)          cout << a << "\n"
#else
#define	DEBUGOUT(a)
#endif

#define	CONSTRUCT01_DBNAME         "construct01.db"
#define	CONSTRUCT01_DBDIR          "."
#define	CONSTRUCT01_DBFULLPATH     (CONSTRUCT01_DBDIR "/" CONSTRUCT01_DBNAME)

int itemcount;			// count the number of items in the database

// A good place to put a breakpoint...
//
void sysexit(int status)
{
	exit(status);
}

void check_file_removed(const char *name, int fatal)
{
	unlink(name);
#if 0
	if (access(name, 0) == 0) {
		if (fatal)
			cout << "FAIL: ";
		cout << "File \"" << name << "\" still exists after run\n";
		if (fatal)
			sysexit(1);
	}
#endif
}

// Check that key/data for 0 - count-1 are already present,
// and write a key/data for count.  The key and data are
// both "0123...N" where N == count-1.
//
// For some reason on Windows, we need to open using the full pathname
// of the file when there is no environment, thus the 'has_env'
// variable.
//
void rundb(Db *db, int count, int has_env)
{
	const char *name;

	if (has_env)
		name = CONSTRUCT01_DBNAME;
	else
		name = CONSTRUCT01_DBFULLPATH;

	db->set_error_stream(&cerr);

	// We don't really care about the pagesize, but we do want
	// to make sure adjusting Db specific variables works before
	// opening the db.
	//
	CHK(db->set_pagesize(1024));
	CHK(db->open(NULL, name, NULL, DB_BTREE, count ? 0 : DB_CREATE, 0664));

	// The bit map of keys we've seen
	long bitmap = 0;

	// The bit map of keys we expect to see
	long expected = (1 << (count+1)) - 1;

	char outbuf[10];
	int i;
	for (i=0; i<count; i++) {
		outbuf[i] = '0' + i;
	}
	outbuf[i++] = '\0';
	Dbt key(outbuf, i);
	Dbt data(outbuf, i);

	DEBUGOUT("Put: " << outbuf);
	CHK(db->put(0, &key, &data, DB_NOOVERWRITE));

	// Acquire a cursor for the table.
	Dbc *dbcp;
	CHK(db->cursor(NULL, &dbcp, 0));

	// Walk through the table, checking
	Dbt readkey;
	Dbt readdata;
	while (dbcp->get(&readkey, &readdata, DB_NEXT) == 0) {
		char *key_string = (char *)readkey.get_data();
		char *data_string = (char *)readdata.get_data();
		DEBUGOUT("Got: " << key_string << ": " << data_string);
		int len = strlen(key_string);
		long bit = (1 << len);
		if (len > count) {
			ERR("reread length is bad");
		}
		else if (strcmp(data_string, key_string) != 0) {
			ERR("key/data don't match");
		}
		else if ((bitmap & bit) != 0) {
			ERR("key already seen");
		}
		else if ((expected & bit) == 0) {
			ERR("key was not expected");
		}
		else {
			bitmap |= bit;
			expected &= ~(bit);
			for (i=0; i<len; i++) {
				if (key_string[i] != ('0' + i)) {
					cout << " got " << key_string
					     << " (" << (int)key_string[i] << ")"
					     <<	", wanted " << i
					     << " (" << (int)('0' + i) << ")"
					     << " at position " << i << "\n";
					ERR("key is corrupt");
				}
			}
		}
	}
	if (expected != 0) {
		cout << " expected more keys, bitmap is: " << expected << "\n";
		ERR("missing keys in database");
	}
	CHK(dbcp->close());
	CHK(db->close(0));
}

void t1(int except_flag)
{
	cout << "  Running test 1:\n";
	Db db(0, except_flag);
	rundb(&db, itemcount++, 0);
	cout << "  finished.\n";
}

void t2(int except_flag)
{
	cout << "  Running test 2:\n";
	Db db(0, except_flag);
	rundb(&db, itemcount++, 0);
	cout << "  finished.\n";
}

void t3(int except_flag)
{
	cout << "  Running test 3:\n";
	Db db(0, except_flag);
	rundb(&db, itemcount++, 0);
	cout << "  finished.\n";
}

void t4(int except_flag)
{
	cout << "  Running test 4:\n";
	DbEnv env(except_flag);
	CHK(env.open(CONSTRUCT01_DBDIR, DB_CREATE | DB_INIT_MPOOL, 0));
	Db db(&env, 0);
	CHK(db.close(0));
	CHK(env.close(0));
	cout << "  finished.\n";
}

void t5(int except_flag)
{
	cout << "  Running test 5:\n";
	DbEnv env(except_flag);
	CHK(env.open(CONSTRUCT01_DBDIR, DB_CREATE | DB_INIT_MPOOL, 0));
	Db db(&env, 0);
	rundb(&db, itemcount++, 1);
	// Note we cannot reuse the old Db!
	Db anotherdb(&env, 0);

	anotherdb.set_errpfx("test5");
	rundb(&anotherdb, itemcount++, 1);
	CHK(env.close(0));
	cout << "  finished.\n";
}

void t6(int except_flag)
{
	cout << "  Running test 6:\n";

	/* From user [#2939] */
	int err;

	DbEnv* penv = new DbEnv(DB_CXX_NO_EXCEPTIONS);
	penv->set_cachesize(0, 32 * 1024, 0);
	penv->open(CONSTRUCT01_DBDIR, DB_CREATE | DB_PRIVATE | DB_INIT_MPOOL, 0);

	//LEAK: remove this block and leak disappears
	Db* pdb = new Db(penv,0);
	if ((err = pdb->close(0)) != 0) {
		fprintf(stderr, "Error closing Db: %s\n", db_strerror(err));
	}
	delete pdb;
	//LEAK: remove this block and leak disappears

	if ((err = penv->close(0)) != 0) {
		fprintf(stderr, "Error closing DbEnv: %s\n", db_strerror(err));
	}
	delete penv;

	// Make sure we get a message from C++ layer reminding us to close.
	cerr << "expected error: ";
	{
		DbEnv foo(DB_CXX_NO_EXCEPTIONS);
		foo.open(CONSTRUCT01_DBDIR, DB_CREATE, 0);
	}
	cerr << "should have received error.\n";
	cout << "  finished.\n";
}

// remove any existing environment or database
void removeall()
{
    {
	DbEnv tmpenv(DB_CXX_NO_EXCEPTIONS);
	(void)tmpenv.remove(CONSTRUCT01_DBDIR, DB_FORCE);
    }

	check_file_removed(CONSTRUCT01_DBFULLPATH, 1);
	for (int i=0; i<8; i++) {
		char buf[20];
		sprintf(buf, "__db.00%d", i);
		check_file_removed(buf, 1);
	}
}

int doall(int except_flag)
{
	itemcount = 0;
	try {
		// before and after the run, removing any
		// old environment/database.
		//
		removeall();
		t1(except_flag);
		t2(except_flag);
		t3(except_flag);
		t4(except_flag);
		t5(except_flag);
		t6(except_flag);

		removeall();
		return 0;
	}
	catch (DbException &dbe) {
		ERR2("EXCEPTION RECEIVED", dbe.what());
	}
	return 1;
}

int main(int argc, char *argv[])
{
	int iterations = 1;
	if (argc > 1) {
		iterations = atoi(argv[1]);
		if (iterations < 0) {
			ERR("Usage:  construct01 count");
		}
	}
	for (int i=0; i<iterations; i++) {
		if (iterations != 0) {
			cout << "(" << i << "/" << iterations << ") ";
		}
		cout << "construct01 running:\n";
		if (doall(DB_CXX_NO_EXCEPTIONS) != 0) {
			ERR("SOME TEST FAILED FOR NO-EXCEPTION TEST");
		}
		else if (doall(0) != 0) {
			ERR("SOME TEST FAILED FOR EXCEPTION TEST");
		}
		else {
			cout << "\nALL TESTS SUCCESSFUL\n";
		}
	}
	return 0;
}
